DDA Syllabus Bit Forms: Local
Bit Forms Show Saturday December the 16th 2-5pm at the Center For Architecture NYC
Projects will be on display and students will present their work to a review panel and the public.
The Center for Architecture is located in NYC at 536 LaGuardia Place between Bleeker and W.3rd Street.
Class Wiki http://www.bitforms.wetpaint.com Online student documentation of each Bitform.
Location & Time 202 Fayerweather Thurs 6:00pm-8:00pm
Instructor Liubo Borissov + Dana Karwas liubo@music.columbia.edu, dlk2115@columbia.edu
Tutorials Session 1: Tuesday September 19th 2pm-3:30pm in 202 Fayerweather
Session 2: Wednesday September 20th 8:30pm-10pm in 202 Fayerweather
**Each tutorial session will be identical so please only choose one
Links Bit Forms has a class del.icio.us account Login: Bit Forms Password: Bit Forms
Feel free to add your own del.ic.ious account to the Bit Forms del.icio.us network.
Object News This is a comprehensive list of jitter objects

Jitter can do plenty of 3d, start by taking a look at the jit.gl.model jit.gl.texture and jit.gl.nurbs objects

If you are using the serial port to send and receive data from a micro-controller look at the serial object. jit.gl.model

The computer vision cv.jit external objects are useful for live video analysis and tracking people in space.

For those of you who are exploring the Lindenmayer string expansion L-Systems in your studio check out the jit.linden and the jit.turtle objects. Particles if you wish jit.p.vishnu and jit.p.shiva
Syllabus
WEEK 1 intro / programming environment / mixing + remixing

Case Study 1
  • Navigating the Max/MSP/Jitter Programming Environment. Brains Hands Where How. Current examples of Bit Forms, mixing media. Building your own Max/MSP/Jitter program. Simple Chroma key. VALUES+NUMBERS, Architecture Effects. qt.movie, jit.qt.record, display, full screen, export image. Start with effects, dials / numbers, they do not have to be manual, they can come from sound/video analysis basics, 3d displacement, flicker images,...put it on u-tube. output/effects/manual/input (live, sound, recorded video, text, analysis)
  • Case Study 1 Patches
Lab 1
  • Write a mini-manifesto placing the concept for your music video in an architectural context
  • Sign up for a delicious account and a flickr account
  • pick a tutorial to attend
Read/Watch/Listen
Important Stuff to Download
  • To Download Max/MSP Jitter you need to go to theCycling 74 Homepage Download and install Max/MSP first, then install Jitter You can download a free version for a 30 day trial. PC or Mac is fine, make sure to check to see which version works with your operating system
WEEK 2 matrix data / 2D media / live video processing / surveillance / system control

Case Study 2
  • Exploring jit.matrix Recording and exporting media from Max/MSP/Jitter. jit.qt.record Tracking and video surveillance systems. Computer Vision. Live Video Processing. jit.qt.grab Real time feedback. Going fullscreen with jit.window, assign KEYs to do stuff with the key object. Systems! jit.turtle jit.linden 3D/Open GL sneak peek. jit.gl.model, jit.gl.gridshape, jit.gl.textures. To get text to show up over your images like a Karaoke music video you will need to look at the jit.lcd object
  • Case Study 2 Patches
Lab 2
  • Due Sept 28th, 2005. Make an architecture music video and have it play fullscreen on your computer. Pick a song, pick a some graphics and go crazy. Use the jit.qt.movie object to remix and record a movie. Use one system of analysis to define another. Go around, come back with an idea. Talk about it, right about it, use it in a larger context with architecture. Tools, sound text video. These will be shown in next weeks class. If they are interactive, feel free to demonstrate for the rest of us. A wide range of effects and jitter objects can be found in the jitter reference webpage
  • Email us a small manifesto about the concept/ program of your music video
Read/Watch/Listen/Go/Look
Important Stuff to Download
  • For computer vision and tracking it is helpful to use the cv.jit external objects. They can be downloaded and installed in your Cycling 74 externals folder. Please look at the included text file with the download for instructions on how to install the externals.
  • The analyzer~ and pitch~ external objects are extremely helpful when analyzing sound files and sound input.
WEEK 3 Interactive 3D Modeling / Exchange with traditional modeling and visualization software
In class we will review the music video assignment and talk about what we expect for the final BitForm Project.

Case Study 3
  • Using the jit.gl objects. Importing and exporting .obj files Interactive 3D Texturing Shading Displacement Maps Camera Control jit.gl.model, jit.gl.gridshape, jit.gl.textures jit.gl.mesh jit.gl.nurbs jit.gl.plato jit.gl.handle jit.gl.render
  • Case Study 3 Patches
Lab 3
  • Due October 5th your BitForm Concept Document (email us or print and bring to class)
    (1) One or two sentence overview of your concept
    (2) Collaborators if any
    (3) Studio or class this can work with (example: Living Architecture)
    (4) visual ref such as an image or project inspiration
    (5) A sketch diagram or ordered list of what media, hardware, software, input, output, concept, theory, and ideas that will be incorporated into your final project. This could be in the form of a bubble diagram, flow chart, or creative visual of your choice.
    (6)where is this sited
    (7) who is your audience
Read/Watch/Listen/Go/Look
WEEK 4 Tools for concept production.
In class we will review everyones concept by giving patch examples, ideas, and suggestions of objects to research. The examples given in class will relate directly to everyone's final BitForm. We will also discuss our expectations, the date of the final bitform review, project installation+testing, and the cad show at the end of the semester.

Case Study 4
Lab 4
  • Due October 12th your BitForm Concept parts. These will be the parts of patches, objects you are researching, scritps, code, hardware, etc. that you will be using for your final BitForm. I will be around on Tuesday the 10th from 1pm-4pm to discuss the steps on how to connect all of your parts. ****Note the parts do not need to be fully functioning, maybe one or two elements could be in testing mode.
Read/Watch/Listen/Go/Look
WEEK 5 Development of your bitform.
In class we will go over in detail the cv.jit examples, the av mating machine, coll files, expressions, jit.uldl, netsend and netreceive and other advanced options that relate to many of the class projects. All students should be developing and building their bitform and have functioning parts of patches. Please beging to think about what equipment you will be needing to set up your test bitform in two weeks.

Case Study 5
Lab 5
  • Due November 2nd 8pm your Final Bitform Patch. This will be work in progress version of your patch to be presented to the class as a demo. You will set up your installation or project your bitform in progress for others to give feedback on and test. The final bitform will be due at the end of the semester for the Bit Forms Show in which all the projects will be set up on one day at the end of the semester for the public to view. This date will be decided soon
Read/Watch/Listen/Go/Look
WEEK 6 Final Development.
Individual Meetings of how to make your patch work.
  • Due November 2nd 8pm your Final Bitform Patch. This will be work in progress version of your patch to be presented to the class as a demo. You will set up your installation or project your bitform in progress for others to give feedback on and test. The final bitform will be due at the end of the semester for the Bit Forms Show in which all the projects will be set up on one day at the end of the semester for the public to view. This date will be decided soon
  • WEEK 7 to the Final Week Individual Development and meetings by appointment
    Gathering equipment and testing for final installation.
  • Final Review December the 16th at the Center for Architecture. Due at this time is a 15 minute visual presentation of your Bitform to be presented to a group of reviewers. 11x17 printed and digital document of the project with details about concept, technology, hardware, software, images, diagrams, etc.
    Students will set up their installation and have it on display for the reviers and public to experience.